One and a Half New Games!

We're officially releasing both MIRC 2 and Memory Stax. MIRC 2, for those of you savvy fans out there, has actually been done for a quite a while; hence the "and a half" since it's not a full release.

Memory Stax is the big star of the hour though. It features some interesting game play and is extremely addictive. So far it's basically just a little mini-game but we have big plans to expand on it in the future.

As for future releases, expect to see a brand-new sky pirate themed game soon. It's in severe alpha so we'll let you know when there's more to tell. Until then have fun trying to get high scores in both MIRC 2 and Memory Stax.

2010-01-16 18:22:20

 

New and Old Releases!

Paddle Smash v1.5 has been released!

Check it out in the game section now. The game play hasn't changed much but we fixed some bugs and made it much more accessible (better instructions, less screen shaking). We also changed a few levels to balance out the difficulty better.

The most important addition however is the new high score table! Try to get ranked! Scores reset every week so there's always an opportunity to get up there.

Also, we'll be releasing a brand new game called Memory Stax soon. What it's about is going to be a surprise! I'll update once we have the game up for sponsors. Expect to see it in a week or so.

2009-10-20 14:13:20

 

2 "New" Games and Sponsorship Opportunities

Survival Lab and Planet Hopper have just been added to the Games section. Be sure to visit our newest sponsors' websites and enjoy their selection of free games.
Max Games
Arcade Bomb
MIRC 2 is complete and we are now seeking sponsors. We are currently accepting bids for primary sponsorship at Flash Game License.
Non-exclusive licenses are also available for MIRC 2 as well as the rest of our games. Please direct all inquiries regarding potential sponsorships to licensing@beastgames.org.

2009-06-21 00:09:02

 

Not Dead, Busy

Just a quick update to break the silence. Expect a lot of new content to be online soon. A few things to look out for in the next week or two:

  • Fully renovated site to be up and running by the end of the weekend Wednesday
  • 2 new games by the end of the month
  • Details on upcoming projects
  • Information on Avalanche 2
  • Regular posts and project updates
  • More tutorials*

What not to look for:

  • Ogre Rampage, as it has been postponed indefinitely (though a related tutorial will be up shortly)

* If anyone has requests for tutorials leave a comment or send us an email

2008-09-19 07:49:54

 

Coming Soon: Ogre Rampage and Danger Room

I figured it's time we start doing more of the news thing we promised to do on this site. First off, we have two new games in the works: Ogre Rampage and Danger Room. Both are working titles, but both promise to be great games. We've decided to start using bitmaps for our graphics. They cut down on memory significantly which allows us to make more complex and professional looking games. They also add a certain crisp look that I'm a huge fan of.

Danger Room Screenshot

Danger Room is the closest to being released. It's a small solo project I started to fill time since Eric's been busy with school. The premise is very simple, you play as a little guy in an orange jumpsuit who is trapped in a room full of turrets that fire weapons ranging from bullets to missiles to chainsaws that race across the floor. The goal is to survive as long as possible. The twist is that when you die, you earn experience points that you can spend to enhance your abilities (jumping, running, rolling, etc.). You play until you've gained enough skill to survive every level at which point you escape from the room. It should be done in a few weeks.

Ogre Rampage Characters

Ogre Rampage is still in the beginning stages. In this game, I'll be doing the artwork while Eric does the coding. So far we have a physics engine and the character artwork you see above. When it's complete though, this game is going to have multiple levels in which you play as the ogre, destroying medieval folk and ransacking villages. It features a unique control scheme in which you can control the ogre's arm to swat and grab at just about anything. The game will also be the first game we've made to have a serious story and cut scenes. Hopefully we'll have this game done sometime in the next two months. By the way, if any of you are wondering what happened to Avalanche 2, it's on hiatus until I get some new inspiration. If any of you would like to make suggestions for things you'd like to see in the next Avalanche game, feel free.

2008-08-10 00:14:50

 
  
 

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